[Release] Nano now available to Unity game developers - A reach of 2 billion active gamers

Originally posted by u/wezrule here.I'm proud to announce the Unity plugin which adds Nano support is now available on the Unity asset store:https://ift.tt/3fQObLg enables 1.5 million Unity developers access to directly support Nano in their games. Features include:Creating private keysSave/Load encrypted password protected private keys on diskBuilding-block functions for processing blocksHelper functions for sending/receiving block and waiting for confirmation from the networkAutomatically pocketing pending blocksWatch changes for specific accounts using websockets and polling as a fallback mechanism.QRCode support for both payments and scanning private keys for payouts in arcade-style setupsMultiplayer server side validation of payments with block hand-offWebsocket server which allows listening to all confirmation callbacks (useful for visualisers)Listen for payments to single accounts, private key payouts and much more.node.js server as a proxy for communicating with the nano nodePublically available server for quicker onboardingDemo level showing all featuresTests for validating and converting between raw/nanoTested on all desktop (Linux, MacOS, Windows) & mobile operating systems (Android/iOS) as well as browsers through WebGL.Video describing adding the plugin to a project and showing how the demo level works: https://youtu.be/Mvk6NRcGSGMMore information available on the github, as well as all client/server side code: https://ift.tt/2RfR6CX Unreal Engine is your cup of tea, then I have a Unreal Engine plugin too: https://ift.tt/3fVsD05 welcome any external contributions to either repos.

Submitted April 07, 2021 at 07:13PM

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